FD is really a very good skill that so many are envious of. Max damage on this changes with strength obviously but I can expect a hit for 40 with it occasionally. Agility - Now here is where you drop a lot of effort on. Since starting stats are quite important I would suggest rerolling your wizard. what stats should I focus on when hearing a monk? The monk is a powerful fighting class. A specialist form of the melee type, the Berserker is a chainmail-wearing melee damage dealer that wields two-handed weapons exclusively and excels at dealing extreme damage for short periods of time during situations that call for it, while also dealing good sustained damage the rest of the time. Also, if you feign when your melee attack is on, even though it says it turns your attack off, it automatically fails you - so you need to go through a quick process of turning off attacks to FD reliably. Nifty. The only thing I ever buy or bought is food and drink though. This trick deals with when there is that annoying cluster of mobs that you can’t take all of at once, so here is a way you can get them one at a time if you are careful. 5 or 10 points into any other stat is insignificant compared to what that gives you in Stamina. Sooo, while they are all clambering after you trying their best to eat you, you simply fall down, and they will confusedly stand there for a little while. At first if you aren’t used to doing this and can’t try fast enough they will get a very painful round in on you and it won’t work if you can’t hit it without being hit, so buffs and Sow are a MUST. So, if you have just run really quickly through an area full of spawns of creatures around your level and then feigned with all of them over you, as they return to their spots, often they still think you are dead and leave you alone since you are away from them still. We have and get no mana or spells. Used to block attacks and it is gotten at around the same time as Dodge begins to work. The other … http://wiki.project1999.com/index.php?title=Azuris_Treten%27s_Monk_Guide&oldid=290930. After this you will keep this to 50 so no more hassle in training a new attack every 5 levels that doesn’t hit well at all at first. Your starting special attack like the one used by warriors. p99 shaman quests, See full list on wiki.project1999.com . This is a very difficult maneuver that takes a lot of practice and it doesn’t work on many types of mobs. Here's my videos of a daily series of the old classic style Everquest. Neighbors : 2836 : 2878 - 2259: 21097: US-Sargeras : 17. My main will be a ranger, I'm certain of this. There is a male dwarf merchant in the starting zone with the other NPC merchants who escaped the kobolds. … Often, mobs around your level as you do this and not really high (and not casters a lot of times) have no idea that you are still alive after you have FD’ed and gotten away if you do it out of their sense range. It also deals with max damage for hits, which is a good thing to have, but not as important for monks as it is for other melee classes. 5. I'd be rolling on the red server . I have also come to believe they use a saving throw a la AD&D systems, to make sure the mob doesn’t think you are faking it. This works so much better than Eagle Strike it is truly something to look forward to. A monk's special skills and abilities need to be practiced and learned so they can hit harder, more effectively, or save your life in a pinch. That means you failed and you might as well get up and run like hell again until you can try again. Monks are widely known and respected for their ability to feign death, which, coupled with their other abilities of stealth and misdirection, make them excellent pullers and survivors. (REALISTIC P99 DISCLAIMER: This guide is somewhere between laughably bad and horribly wrong.) Released? The first part of the AC is "mitigation AC" which is calculated from the worn AC you gain from your gear, Defense skill, and it is assumed spells. Note: At level 60, Monks get an innate chance to do a Triple Attack, on a successful Double Attack. The trick is to spot a large preferably red mob alone that you can pull to a spot near a zone. Soo, turning off attack and running away a little ways seems to help odds of them believing it. I see a difference also in how smart the mob is, obviously none of them are very smart, but the casters, and more intelligent of creatures like an Inferno Goblin Priest will just go about nuking you while you lay there, though a same level Inferno Goblin Champion - which is just a melee mob - will believe it almost always. I am a little less cautious than that and prefer to barge in and use Feign Death (One of the BEST skills we ever get) to get through mobs of creatures basically unhurt. Dexterity - Here is the other most important statistic for a monk. Another automatic used skill like Dodge and Block. This page has been accessed 52,122 times. From a Min/Max perspective all other racers are sub-par warriors to ogre warriors due to frontal stun immunity and high starting stats. Just food for thought. Stamina (sta)- This stat affects a few things. I tend to get some weapon envy - for me it is 2h slashers that hit so nicely - that nice shiny Gigantic Zwiehander or Dark Reaver that swipes mob’s heads off so cleanly. Close. Is the 20 AGI dump a total waste? Wu's gives a ton of agi. Page top. The use of your body as a weapon can be an advantage at earlier and especially later levels as you need no fancy 2 handed monstrous blade to damage enemies, although you will be outdamaged for most of your levels in one stroke. . So it deals with casters and levels most noticeably. DO NOT get all of them to your pull spot where your group is, just enough space so they won’t know when you get up again. 63% Upvoted. It is a risky skill to use at lower levels in a fight because it tends to backfire and hurt you occasionally, though after the low 20’s it works very reliably and I haven’t failed once for about 10 levels . I have never boxed but am figuring I should give it a go when I start to make my life easier. We average less hit points a level then a warrior or any ogres or trolls as well naturally. 1. You don’t do as much damage a hit but you start getting off 4 hit combos and avoiding hits at the same time. It's less than 6 silver so easy to obtain. I am one of those burnt out p99 players looking to start a few characters on this server. So, this is one of the PRIME requisites for a monk to have. It directly relates to ac and the chance to dodge, block, riposte, dual wield and double attack successfully. Sorry guys. It will give about 25% or 1 bubble of health on a success no matter what you are doing at the time when you use it. As a tank sure you should have thrown more into Stamina but starting with limited gear the strength is going to mean more to you as you level and acquire better stat altering items. The first determining how hard you get hit and the other when you will be hit. Mesh is a staple of monks for standard armor, and then the magical pieces of special armor that higher levels will eventually begin to gather themselves in. We specialize in smaller attack damage that adds up (until a higher level when we really start to DISH damage instead of nibbling at hit points really fast). It has you avoid an attack but with a catch, it allows you another attack as a counter strike even as you don’t take damage. Archived. Hello! Beastlord is the second newest class to Everquest. I put them all in stamina but if I had it to do over I would put some in str and dex as well maybe 10sta 5str 5dex. This stat helps you hit more often, hit better ac, and the amount of attacks you get in as well. I'm assuming this is mostly just to teach melee classes how to use tomes in the tutorial? New comments cannot be posted and votes cannot be cast. You can keep trying until you have gotten the rhythm and if you get good at it, the kiting gets very easy and basically boring. As if you didnt know already. Our style is not to get more hp’s to take more damage, but to take less damage overall. (REALISTIC P99 DISCLAIMER: This guide is somewhere between laughably bad and horribly wrong.). Tailor (with loom or sewing kit) the Training Bag Husk with 3x Pile of Granite Pebbles to craft Monk Training Bag (65% success chance at 0 Tailoring; 86% at 21; 95% at 30+) Give Monk Training Bag to Master Bain to receive Sparring Armor pieces Walkthrough . This takes some patience, but soon after, they will climb over your body and move back to their spot, and here’s the best part, ONE AT A TIME. save. Which is the most important? Wht should be the priority order of stats? Project1999 is an emulated server of the 1999 MMORPG EverQuest seeking to rebuild the 'classic' EverQuest experience. 2. You miss less often with Dexterity, and with Agility they miss more. And now to how to play a monk. I've decided to roll a Human Monk to start Agnarr. I recommend keeping a LOT of practice points open for this when you hit 30, it is a very difficult skill to use properly until it is a higher skill. Unlike monks. The Iksar SK stats are not ideal to begin with. A weakness however, is that they decided to not give us taunt whatsoever. They can "de-buff" enemies with spells, and possess modest healing abilities. By using our Services or clicking I agree, you agree to our use of cookies. It is a damn spiffy looking attack and hits for massive amounts of damage then you are used to doing. This page was last modified on 10 November 2020, at 11:02. Do any of you even play on red? hide. Press J to jump to the feed. Most important monk stats? Minimal damage but still good to have until level 5 with round kick. This is your first special attack in a series that starts with Round Kick and ends with the impressive Flying Kick. It can also drop you in the middle of a fight to wait for a heal instead of running about panicked and probably dying. Agility is what the monk does best, avoid damage. Ultimately with Velious level gear you will have pretty high stats anyhow. As your skill goes up you can begin to pull and avoid mobs you don’t want to pull with FD. We do however pick up all these skills and magic attacks to compensate. I guess your starting stats will be automatically changed into 20 AGI upon the race change. I've already rolled a character to ask some basic questions to players in game- thanks to all that took the time to answer my questions. Page top. 7 comments. So a TAKP monk in Kunark gear tanks just about like a P99 monk in Kunark gear. Dual Wield maxes out at level 37. I like the spot in oasis next to the south ro zone for sand giant killing, myself. Starting Stats Bard : 80 STR / 75 STA / 75 AGI / 85 DEX / 75 WIS / 75 INT / 85 CHA / 25 Bonus Points Cleric : 80 STR / 80 STA / 75 AGI / 75 DEX / 85 WIS / 75 INT / 75 CHA / 30 Bonus Points The secondary stats (AC, ATK, HP, and mana) can also be modified by buffs and items, but their base values are derived from your level and primary stats. Note: For double attack, checks apply to off-hand attacks at 150 skill. Nice to have as well, but not important especially as you are avoiding hits instead of merely having more hit points to be able to take it. This starts off the series of special attacks used by monks to dump extra damage during a fight throughout all levels. Block however is a much more useful skill and works to avoid attacks more often than Dodge will. Beastlords can imbue their pets with powers and combat enemies with hand-to-hand skills or with weapons. New comments cannot be posted and votes cannot be cast, More posts from the project1999 community. Last Database Update : 20 Dec 2019 - Players with 1800 rating or higher - Add a character. I was going to put my starting stats as 20 STA and then race change at Kunark to an Iksar. Making tanking "Kensai' here, so i need Magus Saint Sword on start, than i go for 1-2 lvl of Traditional Monks for Wis AC bonus & Crane Style. Determine a target you want and have everyone else assist on it, then run off from your group - or if you’re solo - and smack it around for a few hits and immediately run back. This new player tutorial covers the your first 5 levels when starting a Human Monk on the new Agnarr TLP server which opens on 5/24/17. A monks only way of healing themselves besides bind wound. And by the way, solo exp for red mobs is really nice exp . Which is the most important? This is the awe inspiring final manually used special attack to take the place of Dragon Punch yet again. Our class is decked out with many special skills and the special attack that is used together with our typical punches and jabs. Monk Epic 1.5: Fistwraps of Celestial Discipline. And during all pages of LVL-UI i see it as +2. 07-11-2004 - First, the reason for this guide. Monks are in the long run, the most effective pure melee class available, though many players aren’t in it for the long run, so they may go for pure warriors or paladins who can dish out much more damage earlier in level than a monk can. This isn’t pure kiting as you aren’t leading the mob around stupidly, but I couldn’t come up with a better term for it, so…. Like when to use mend, when to use feign death, how to pull a single mob out of a cluster conveniently. The best we can do to get a mob off a spell caster or healer is to smack it around as hard as we can until it turns to us. 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